We are very excited about the educational potential of Augmented Reality (AR) and Virtual Reality (VR), and are involved with several projects and prototypes.
Forrester Research interviewed more than a dozen companies -- including IBM, SAP, and Sun Microsystems -- to compile its report Getting Real Work Done In Virtual Worlds. The firm concluded that, eventually, the 3D Internet will be as important for work as the Web. The report further admonishes business professionals to experiment with virtual worlds to replicate workspaces, allow people to share 3D objects, and make remote training more realistic. However, the report also notes "You've practically got to be a gamer to use most of these tools."
Since 2006, we have been working and playing in the best-known VR environment, Second Life® (SL™), which boasts somewhere between 600,000 and one million users. We have found it to be a great way to provide training to our clients because of its:
We have found this environment particularly valuable in the medical, engineering, and health & safety fields.
We offer organizations that wish to engage their workforces through Second Life the following services: